Amanda End

Game Developer | High Functioning Autodidact

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Wizard with a Gun

September 15, 2023 by Amanda End in Commercial Projects

Status: Released
Role: Engineer
Studio: Galvanic Games
Platform: PC, XBox, Playstation

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September 15, 2023 /Amanda End
Commercial Projects

Some Distant Memory

December 11, 2019 by Amanda End in Commercial Projects

Status: Released
Role: Engineer
Studio: Galvanic Games
Platform: PC, Switch

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December 11, 2019 /Amanda End
Commercial Projects

Freshly Frosted

March 22, 2019 by Amanda End in Game Jam, Commercial Projects

Status: Released
Role: Engineer
Studio: Quantum Astrophysicists Guild
Platform: PC, Major Consoles

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March 22, 2019 /Amanda End
Game Jam, Commercial Projects

The Window Box

July 02, 2018 by Amanda End in Commercial Projects

Status: In Development
Role: Engineer
Studio: Sundew Studios
Technologies Used: Unity, Fungus
Platform: PC
Exp Gained: Fungus

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July 02, 2018 /Amanda End
Commercial Projects

Rapture Rejects

July 01, 2018 by Amanda End in Commercial Projects

Status: In Development
Role: Engineer
Studio: Galvanic Games
Website: Rapture Rejects

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July 01, 2018 /Amanda End
Commercial Projects

Every Little Light

March 01, 2018 by Amanda End in Game Jam

Status: Jam Complete
Role: Engineer
Technologies Used: Unity
Platform: PC

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March 01, 2018 /Amanda End
Game Jam

Hiveswap

February 01, 2018 by Amanda End in Commercial Projects

Status: Released
Role: Engineer / Unity Support
Studio: What Pumpkin / Neocade
Technologies Used: Unity (C#), Visual Studio, Git
Platform: PC
Exp Gained: Mecanim, LFS, Git Bash

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February 01, 2018 /Amanda End
Commercial Projects

Unannounced Title

January 01, 2018 by Amanda End in Commercial Projects

Status: In Development
Role: Frontend Engineer
Studio: Strong Suit Games
Technologies: Unity (C#), Visual Studio, Git
Exp Gained: REST Services

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January 01, 2018 /Amanda End
Commercial Projects

Pega Pork

January 01, 2018 by Amanda End in Personal Projects

Status: Released
Roles: Programmer, Designer, Artist
Music By: Jordan Chin
Programs Used: Unity + Visual Studio, Pyxel Edit
Platform: Mobile

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January 01, 2018 /Amanda End
Personal Projects

Care For Our World

December 01, 2017 by Amanda End in Commercial Projects

Status: Released
Role: Engineer (solo)
Studio: Sunbreak Games
Technologies Used: Unity (C#), Spine, Visual Studio, Git
Platform: iPad
Exp Gained: Asset Bundles, Spine API

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December 01, 2017 /Amanda End
Commercial Projects

Pride & Prejudice Illuminated

November 01, 2017 by Amanda End in Commercial Projects

Status: Demo Complete
Role: Prototype Engineer (solo)
Studio: Minerva Interactive
Technologies: Unity (C#), Visual Studio, Git
Platform: Mobile

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November 01, 2017 /Amanda End
Commercial Projects

Alley Punk

October 01, 2017 by Amanda End in Game Jam

Status: Jam Complete
Role: Engineer
Technology Used: Unity (C#)
Platform: PC

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October 01, 2017 /Amanda End
Game Jam

MShade

October 01, 2017 by Amanda End in Commercial Projects

Status: Demo Complete
Role: Prototype Engineer (solo)
Studio: Unnamed Studio
Technologies: Unity (C#), Visual Studio, Twine
Platform: Mobile
Exp Gained: Twine to JSON to Unity

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October 01, 2017 /Amanda End
Commercial Projects

Ironsong Forge

September 01, 2017 by Amanda End in Commercial Projects

Status: In Development
Role: Prototyping Engineer
Studio: Alpha Wave Entertainment
Technologies: Unity (C#), Visual Studio, Vive, Git
Platform: PC/Vive

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September 01, 2017 /Amanda End
Commercial Projects

Tidal Takedown

September 01, 2017 by Amanda End in Game Jam

Status: Jam Complete
Role: Engineer
Technology Used: Unity (C#)
Platform: PC

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September 01, 2017 /Amanda End
Game Jam

Elliot Quest

August 01, 2017 by Amanda End in Commercial Projects

Status: Released
Role: Porting Engineer
Studio: PlayEveryWare
Languages: Javascript to C++

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August 01, 2017 /Amanda End
Commercial Projects

Super Star Enjoyer

July 01, 2017 by Amanda End in Game Jam

Status: Jam Complete
Role: Engineer
Technology Used: Unity (C#)
Platform: PC

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July 01, 2017 /Amanda End
Game Jam

Vector Chthulhu

June 01, 2017 by Amanda End in Personal Projects

Status: Released
Roles: Programmer, Designer, Artist
Music By: Ryan Ike
Programs Used: Unity + Visual Studio, Pyxel Edit
Platform: Mobile

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June 01, 2017 /Amanda End
Personal Projects

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