Amanda End

Game Developer | High Functioning Autodidact

  • About
  • Games
  • Blog

Wizard with a Gun

September 15, 2023 by Amanda End in Commercial Projects

Status: Released
Role: Engineer
Studio: Galvanic Games
Platform: PC, XBox, Playstation

Read More
September 15, 2023 /Amanda End
Commercial Projects

Some Distant Memory

December 11, 2019 by Amanda End in Commercial Projects

Status: Released
Role: Engineer
Studio: Galvanic Games
Platform: PC, Switch

Read More
December 11, 2019 /Amanda End
Commercial Projects

Freshly Frosted

March 22, 2019 by Amanda End in Game Jam, Commercial Projects

Status: Released
Role: Engineer
Studio: Quantum Astrophysicists Guild
Platform: PC, Major Consoles

Read More
March 22, 2019 /Amanda End
Game Jam, Commercial Projects

The Window Box

July 02, 2018 by Amanda End in Commercial Projects

Status: In Development
Role: Engineer
Studio: Sundew Studios
Technologies Used: Unity, Fungus
Platform: PC
Exp Gained: Fungus

Read More
July 02, 2018 /Amanda End
Commercial Projects

Rapture Rejects

July 01, 2018 by Amanda End in Commercial Projects

Status: In Development
Role: Engineer
Studio: Galvanic Games
Website: Rapture Rejects

Read More
July 01, 2018 /Amanda End
Commercial Projects

Hiveswap

February 01, 2018 by Amanda End in Commercial Projects

Status: Released
Role: Engineer / Unity Support
Studio: What Pumpkin / Neocade
Technologies Used: Unity (C#), Visual Studio, Git
Platform: PC
Exp Gained: Mecanim, LFS, Git Bash

Read More
February 01, 2018 /Amanda End
Commercial Projects

Unannounced Title

January 01, 2018 by Amanda End in Commercial Projects

Status: In Development
Role: Frontend Engineer
Studio: Strong Suit Games
Technologies: Unity (C#), Visual Studio, Git
Exp Gained: REST Services

Read More
January 01, 2018 /Amanda End
Commercial Projects

Care For Our World

December 01, 2017 by Amanda End in Commercial Projects

Status: Released
Role: Engineer (solo)
Studio: Sunbreak Games
Technologies Used: Unity (C#), Spine, Visual Studio, Git
Platform: iPad
Exp Gained: Asset Bundles, Spine API

Read More
December 01, 2017 /Amanda End
Commercial Projects

Pride & Prejudice Illuminated

November 01, 2017 by Amanda End in Commercial Projects

Status: Demo Complete
Role: Prototype Engineer (solo)
Studio: Minerva Interactive
Technologies: Unity (C#), Visual Studio, Git
Platform: Mobile

Read More
November 01, 2017 /Amanda End
Commercial Projects

MShade

October 01, 2017 by Amanda End in Commercial Projects

Status: Demo Complete
Role: Prototype Engineer (solo)
Studio: Unnamed Studio
Technologies: Unity (C#), Visual Studio, Twine
Platform: Mobile
Exp Gained: Twine to JSON to Unity

Read More
October 01, 2017 /Amanda End
Commercial Projects

Ironsong Forge

September 01, 2017 by Amanda End in Commercial Projects

Status: In Development
Role: Prototyping Engineer
Studio: Alpha Wave Entertainment
Technologies: Unity (C#), Visual Studio, Vive, Git
Platform: PC/Vive

Read More
September 01, 2017 /Amanda End
Commercial Projects

Elliot Quest

August 01, 2017 by Amanda End in Commercial Projects

Status: Released
Role: Porting Engineer
Studio: PlayEveryWare
Languages: Javascript to C++

Read More
August 01, 2017 /Amanda End
Commercial Projects

Powered by Squarespace